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“We will publish the full roadmap to Squadron 42’s release in December. Except, that effort actually launched in 2017, so why isn’t the renderer done yet? Instead, the company is developing a Vulkan renderer, dubbed Gen12, now to keep its own product current. If Star Citizen had hit its initial launch dates, Vulkan support would’ve been an aftermarket addition. Star Citizen puts ultimate control in the hands of the player, whether you're making your way as a cargo hauler, exploring the vastness of space, or scraping out a living outside the law, you will navigate through a mixture of procedurally generated and. There’s absolutely nothing wrong with supporting Vulkan, but the API is only four years old. Imagine a universe that combines the freedom of exploration, the thrill of combat, and the unique challenge of building a life in space. There are multiple references to the ongoing work being done to add Vulkan support, for example. Many of the milestones listed in the CIG development diaries suggest core systems of the game are being overhauled for exactly this reason. Despite that continued success, Cloud Imperium Games has not committed to a release date for Star Citizen or its singleplayer component, Squadron 42. As the delays stretched out, 3D Realms had to port the game to new engines more than once, delaying the product even more. One of the biggest reasons for Duke Nukem Forever’s endless delays was a combination of feature creep and aging engines. Star Citizen famously wants to be a game with unparalleled depth and scale, but at a certain point, it’s worth asking if smaller, more targeted projects would yield better results. It’s not unfair to be asking if Chris Roberts can ever deliver the project he promised. Today Cloud Imperium Games announced that. In reality, it’s been a decade since Star Citizen began development, eight years since its Kickstarter, and five years since Squadron 42’s original release date. Home » News » Star Citizen Alpha 3.15 Launches Today Bringing New Features & Deadly Consequences. Whenever we discuss Star Citizen’s delays and development time, certain fans are quick to leap to its defense with the argument that no game has ever done anything like it and therefore the entire situation is reasonable and fine. While the various monthly updates contain a fair amount of information, the information isn’t presented in a context that allows the reader to draw conclusions about how much work is left to do in the game or when the title might actually ship. star citizen quantum fuel QT - Quantum Travel Star Citizen Wiki. The four bullet points above apparently took five months to write. So far, all that’s been released is a literal roadmap for the development of a roadmap. Nothing wrong with additional transparency - provided, of course, that it’s eventually delivered. As a result, it wants to overhaul how it communicates its progress to players. This entire issue arose in March, when CIG admitted in a forum post that its existing roadmap doesn’t properly show the progress it has made on its own game.